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Final Fantasy XIV

— Concept Art Picture from Final Fantasy XIV

Final fantasy Weapon modeling

— This work is the first complete process of a weapon that I have ever created. Reference from Final Fantasy XIV: Shadowbringers Art Gallery. During this process, I followed the standard workflow for game assets production, from modeling, sculpting, UV splitting, texture painting to rendering and output. Through this practice, I systematically learned the collaborative methods of various software such as Blender, ZBrush, and Substance Painter, and accumulated a lot of experience in material presentation and detail optimization. I hope that through this experience, I can achieve more mature and higher-quality performance in future works.

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© Primrose Lu 2025