








— Concept Art Picture from Final Fantasy XIV
Final fantasy Weapon modeling
— This work is the first complete process of a weapon that I have ever created. Reference from Final Fantasy XIV: Shadowbringers Art Gallery. During this process, I followed the standard workflow for game assets production, from modeling, sculpting, UV splitting, texture painting to rendering and output. Through this practice, I systematically learned the collaborative methods of various software such as Blender, ZBrush, and Substance Painter, and accumulated a lot of experience in material presentation and detail optimization. I hope that through this experience, I can achieve more mature and higher-quality performance in future works.
⇧ Back to Top ⇧
© Primrose Lu 2025